Ex.No:6 MIDPOINT CIRCLE DRAWING ALGORITHM

AIM:

         To write a program for midpoint circle drawing.

ALGORITHM:

Step 1: Start.

Step 2: Initialize the graphics header files and functions.

Step 3: Declare the required variables and functions.

Step 4: Get the co-ordinates and radius of the circle.

Step 5: Draw the circle using the algorithm.

Step 6: Display the output.

Step 7: Stop.

PROGRAM CODE:


#include <stdio.h>
#include <conio.h>
#include <math.h>
#include <graphics.h>
void main()
{
    int gd=DETECT,gm;
    int xcenter,ycenter,radius;
    int p,x,y;
    initgraph(&gd,&gm,"c:\turboc3\bgi");
    x=0;
    printf("n Enter The Radius Value:");
    scanf("%d",&radius);
    y=radius;
    printf("n Enter The xcenter and ycenter Values: ");
    scanf("%d%d",&xcenter,&ycenter);
    plotpoints(xcenter,ycenter,x,y);
    p=1-radius;
    while(x<y)
    {
        if(p<0)
        x=x+1;
        else
        {
            x=x+1;
            y=y-1;
        }
        if(p<0)
        p=p+2*x+1;
        else p=p+2*(x-y)+1;
        plotpoints(xcenter,ycenter,x,y);
    }
    getch();
}
int plotpoints(int xcenter,int ycenter,int x,int y)
{
    putpixel(xcenter+x,ycenter+y,1);
    putpixel(xcenter-x,ycenter+y,1);
    putpixel(xcenter+x,ycenter-y,1);
    putpixel(xcenter-x,ycenter-y,1);
    putpixel(xcenter+y,ycenter+x,1);
    putpixel(xcenter-y,ycenter+x,1);
    putpixel(xcenter+y,ycenter-x,1);
    putpixel(xcenter-y,ycenter-x,1);
}
OUTPUT:

circle

RESULT:

                 Thus the program for midpoint circle drawing is written and executed successfully.

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